Animators need to be flexible and able to adapt to changing cultures and new initiatives, and the course seeks to reflect this fluidity. You will develop your own practice in animation, and you will be encouraged to work on shared initiatives; students from animation will work with students from fashion, music or other disciplines as each project requires.
The teaching and delivery of the course is through tutor guided studio practice, and encourages experimentation, reflection and the sharing of enthusiasms and influences. The theoretical element of the course provides a critical framework within which you can examine animation and related time-based practices.
This exciting specialist course will enable you to develop your imaginative and creative skills, while giving you a sound knowledge and understanding of animation processes, techniques and critical theory. The strong emphasis on creative practice will help to develop your skills in drawing and design, along with the imaginative development and innovation of ideas expressed sequentially. These skills, together with the professional practice aspects of the course, will ensure that you have the confidence and expertise to succeed in industry, whether as a designer, manager, producer or technician. Throughout the course there are opportunities for you to take part in external national and international competitions and film festivals.
The course is delivered by a team of animation practitioners, staff and industry visitors, and you will work in dedicated animation studios with facilities for blue screen, rostrum animation, CGI, drawing, film, photography, set building, sound and video.
Year 1 (Credit Level 4)
You are introduced to a range of concepts in animation and visual design, and you will work both independently and collaboratively. The practice and theory modules are project led, and involve elements of research, problem solving and experimentation with processes and ideas. The theory modules provide a critical framework within which you are able to examine the mass media, film and animation.
Year 2 (Credit Level 5)
You are encouraged to take more individual responsibility for developing your ideas and approaches to animation, and you are encouraged to enter your work for external competitions and film festivals. Practical work now has a higher conceptual demand, and you are encouraged to be innovative and experimental. You can choose from theory modules relating to electronic imaging, film and narrative.
Year 3 (Credit Level 6)
You will work on self-directed projects within both theory and practice elements of the course, enabling you to focus on personal development, whether you plan to work as an independent animator or within a commercial context such as advertising, the animation games industry or interactive design. The Professional Practice module ensures that you develop the skills and confidence required to operate effectively in a range of professional situations.
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