Faculty of Science - University of East Anglia

Bachelor in Computer Graphics - Grado en Computación Gráfica

Faculty of Science - University of East Anglia
  • Imparte:
  • Modalidad:
    Presencial
  • Precio:
    Consultar rellenando el formulario
  • Comienzo:
    Septiembre 2018
  • Lugar:
    Norwich
    Reino Unido
  • Duración:
    4 Años
  • Idioma:
    El Curso se imparte en Inglés
  • Titulación:
    MComp Computer Graphics

Presentación

Computer graphics is one of the fastest growing areas of computing today, and our course enables you to gain a thorough understanding of contemporary topics and advances at the frontier of computer gaming. This course combines the study of computing science with specialist topics in computer graphics, initially covering two and three dimensional graphics fundamentals and then continuing to develop your skills and knowledge.

This four-year degree allows significantly greater depth of study than in the three-year degree programme. The first two years follow a similar structure to the BSc Computing Graphics, as you study a range of computing subjects. However you will undertake advanced modules in your third and final years, carrying out both individual and group projects, and study specialised subjects at both undergraduate and Master´s levels that relate to your interests and career aspirations.

In the final two years you will have the opportunity to conduct an extended, independent research project in computer graphics, on a topic of your own choice.

Requisitos

A Level: AAB
International Baccalaureate: 33 points overall inc 2 HL subjects at grade 6
Scottish Highers: AAABB
Scottish Advanced Highers: AAB
Irish Leaving Certificate: AAAABB
Access Course: Pass the Access to HE Diploma with Distinction in 45 credits at Level 3, including 12 Level 3 credits in either Mathematics, Science or Economics related subject
BTEC: DDD - minimum of 6 units in a science subject. BTEC IT Practitioners acceptable
European Baccalaureate: 80% overall

Programa

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Salidas profesionales

The School of Computing Sciences leads the university in utilizing its internationally recognized research commercially through SYS Consulting, its consulting company, and through Knowledge Transfer Partnerships. Many of the projects and coursework that you will take part in use data or scenarios that come from real industry and business applications, giving you effective practical experience that can be applied in a working environment.

Depending on which specialties you studied during your degree course, you will have the necessary skills to work in many application areas of computing science, from computer games development to computer systems engineering, and many more. Our students also use their technical and entrepreneurial skills to play influential roles in the creation of companies such as Travel Republic, Evoke systems, Fyfo and Shoretech systems.

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Publicidad

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