Year 1
Master the basics. Start your journey through Creative Computing (Animation) by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly tech workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts enrich your understanding of how creativity and computing combine.
Year 2
Begin to specialise. We teach you principles of animation and digital storytelling, through reviewing compelling content and a set of experimental skills workshops. You’ll encounter practical aspects of 2D / 3D asset creation, keyframing, blocking and lines of action, while also considering the creative strategies and marketing decisions deployed by commercial animation studios. Your animation specific learning is accompanied with an in-depth ‘code lab’ that spotlights the C programming languages.
Elective modules provide space to improve programming literacy, interface with creative companies, and experiment with some of the latest consumer grade interactive devices.
Year 3
You kickstart your career. You’ll enhance your animation knowledge, while setting yourself up for success in the tech / creative industries. Two thirds of your time is spent developing significant digital artefacts. These works become the showcase pieces of a compelling, industry-focused creative portfolio.
Optional modules target interdisciplinary collaboration, professional development and enterprise engagement.