School of Design, Engineering & Computing - Bournemouth University

Bachelor in Digital Creative Industries - Grado en Industrias Creativas Digitales

School of Design, Engineering & Computing - Bournemouth University
  • Imparte:
  • Modalidad:
    Presencial
  • Precio:
    UK/EU/Channel Islands: £9,250
    International (non-EU): £13,500
    Unlimited number of Scholarships available for next academic year
    Please fill out the enquiry form for more information about the Scholarships
  • Comienzo:
    Septiembre 2018
  • Lugar:
    Bournemouth
    Reino Unido
  • Duración:
    3 Años
  • Titulación:
    BA (Hons) Digital Creative Industries

Presentación

This is one of the newest, most up-to-date degrees in the UK, taught at one of the most established and highly regarded centres for games and animation in the country. This course has a broad range of disciplines that will be covered across topics such as computer animation, visual effects and games design.

It focuses on graduate skills allowing you to be able to move into a broad sector of industries and take on creative roles that will ultimately enable you to become the creative leaders of the future. You will be equipped to be involved in production as well as gaining transferrable skills that will enable you to be an effective member of creative production teams.

Requisitos

The entry requirements for this course are 104 to 120 tariff points, including 3 A-Levels, or equivalent qualifications. BTEC Extended Diploma DMM.

If English is not your first language, you will need to provide evidence that you can understand English to a satisfactory level. English language requirements for this course are normally:

IELTS (Academic) 6.0 with minimum 5.5 in each component, or equivalent.

Dirigido

We’ll be selecting the candidates for this course by looking at their UCAS applications. For that reason, make sure your application really stands out from the crowd, and leave us in no doubt as to why you should be joining BU. You can find some handy hints about filling in your UCAS form on our how to apply webpages.

Programa

Year 1

Games Design Principles: You will discover the basic principles of game design, as well as gain experience in collaborative working and sharing ideas.
Creative & Aesthetic Design: You will discover the basic building blocks that form the foundations of design for animation, effects and games.
Decoding Art: You will explore scientific and mathematical backgrounds, as well as discover the principles of higher-level fine art.
Level Design Fundamentals: You will explore the theoretical underpinning and good practice of creating functional, visually believable and convincing 3D game levels using an industry standard game engine.
Production Practice 1: You will expand your knowledge of the principles and practices of 3D character animation and visual effects tools and techniques gained.
Game Development Pipeline: You will discover the set of techniques and concepts related to the creation of a modern computer game using leading, industry-standard middleware products.
Year 2

Storytelling and Narrative Development: You will develop skills in the development of narratives as a fundamental part of game design, and also discover the systems and theories that underpin interactive storytelling systems.
Design for Production: You will learn how to develop a complete style bible and supporting material with an emphasis on all aspects of production design for a game, visual effects or animation production including lighting, environment, character, visual narrative, storyboarding and pre-vis.
Interface Design: You will explore interaction techniques as involved in the current and near future computer games, through the principles of human-computer interaction.
Personal Inquiry: You will develop a personally defined area of practice relating to the field of computer animation arts.
Production Practice 2: You will expand your knowledge from the “Production Practice 1” unit through more specific visual effects, vehicle animation and character modelling, rigging and animation tools, techniques and practices.
Commercialisation & Business Environment: You will develop the fundamental commercial and professional skills and knowledge needed to successfully establish and operate a business within the creative industry sector.
Year 3

Optional placement year
Year 4

Individual Project: You will apply the methods and techniques to develop your major individual project, through surveying research literature to identify suitable topics for investigation, developing of a formal specification; and critically evaluating the project.
Research & Development Project: Choose an academic, practice based or production oriented project to produce a research paper or industry-standard professional report.
Portfolio Production: You will be given clear guidance that will enable you to present yourself, through the construction of a portfolio, in a professional manner in order to enter the jobs market.
Innovation, Enterprise & Business Development: You will discover the possibilities of developing your own innovative business ideas, by exploring opportunities for enterprise and innovation through preparing a detailed, professional business proposal.

Salidas profesionales

Games Programmer
Games Developer
Media Designer.

¡Infórmate ahora sin compromiso!

Publicidad

Cursos Relacionados

Ver otros estudios de...