Our virtual landscape is rapidly changing, you’ll be equipped with critical skills that are in high demand from digital technology industries, specialising beyond traditional games & animation fields defining new industry habits in the era of "metaverse".
112 - 128 tariff points including a minimum of 2 A levels or equivalent. BTEC Extended Diploma: DMM.
International entry requirements:
If English is not your first language you´ll need IELTS (Academic) 6.0 with minimum 5.5 in each of the 4 components, or equivalent.
You’ll develop a unique skillset required to pursue various roles in industries that utilise the virtual and augmented reality and immersive technology industries
You’ll access industry standard software and hardware tools through accessing the latest commercial peripherals used in VR/AR research and production
Make invaluable contacts before you graduate through regular industry guest speakers and BU’s BFX Festival, featuring a fantastic line-up of speakers, masterclasses, exhibitions, screenings and networking events
You’ll have the option to complete a 30-week placement, providing you with an added focus and opportunities to make connections in industry.
Introduction to Production Tools
Mathematics for Computer Graphics
Introduction of Virtual & Augmented Reality Context & Technology
Object Oriented Software Development (VR/AR)
Technical Arts Production
Modelling and Dynamics on Computer Graphics
Fundamentals of Computer Vision
Fundamentals of 3D engines (VR/AR)
Option units (choose two)
Visual Effects Acquisition
Advanced Animation Techniques
Principles of Rendering
Optional placement year
You will have the option of undertaking a short 4 - 8 week placement at the end of your second year or minimum 30-week placement if you choose to study for 4 years.
Final major project & dissertation
Option units (choose one)
Research & Development Project
CG & Animation for Cultural Heritage
¡Infórmate ahora sin compromiso!