This cutting-edge course explores the creative side of computer animation, including art directing, design and character animation. Combining art and technical disciplines, you’ll develop the skills to bring concept art and scripts to life on screen.
112-128 tariff points including a minimum of 2 A-levels or equivalent including 32 points in one required subject. BTEC Extended Diploma: DMM in a required subject. A portfolio is also required in support of your application.
International entry requirements:
If English is not your first language you´ll need IELTS (Academic) 6.0 with a minimum of 5.5 in each component, or equivalent
Understand the underlying production principles and practice in computer animation, as well as concepts of creative and aesthetic design
Undertake a variety of assessments including production-led projects, personal artistic briefs as well as live industry briefs
Benefit from supportive tutors who provide tailored and personal reviews of your work
Make invaluable contacts before you graduate through regular industry guest speakers and BU’s BFX Festival, featuring a fantastic line-up of speakers, masterclasses, exhibitions, screenings and networking events
Access specialist facilities including a new green screen and motion capture studio, as well as animation laboratories, equipped with industry-standard software
Develop the skills to enter roles such as computer graphics and animation artistic directors, animators, and designers, visual effects artists, and visual effects supervisors. You’ll be career-ready with 90% of our graduates in employment or further study after 15 months.
Year 1
Core units
Introduction to Production Tools
Design for Production 1
Fundamentals of Design
Character Animation Production
Moving Image Theory & Practice
Narrative Strategies
Year 2
Core units
Advanced Moving Image Theory & Practice
Design for Production 2
Lighting & Rendering
Group Project
Option units (choose 2)
Character Rigging
Visual Effects Acquisition
Personal Inquiry
Real Time Graphics Systems
Scripting for DCC
Modelling & Texturing
Technical Effects
Optional placement year:
You will have the option of undertaking a short 8 week placement or minimum 30-week placement at the end of your second year. Visit the placement section below for more information.
Final year:
Core units
Final major project & dissertation
Master Class
Research & Development Project
Option units (choose 1)
Digital Fabrication
CG & Animation for Cultural Heritage
Non-fiction Animation
Digital Matte Painting
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