The purpose of the course is to train specialists who are capable of combining the art of programming for websites, mobile and fixed devices, and installations with creativity. They are confident in employing all kinds of media and languages as well as new extended reality technologies, applying them to the different spheres of contemporary visual communication and the creation of interactive products.
The first year of the course is focused on the acquisition of the basic concepts of design, culture and the project methodology. It teaches students to dare, to create and to communicate. Students will also begin to dominate basic design tools.
The second year focuses on web platforms, technological and project tools are studied. Students focus on developing knowledge on programming, digital communication and interaction, and will learn to apply a production methodology to create aesthetic and visual pieces. Students are introduced to visual coding and digital art, as well as the use of online resources to solve problems and develop simple audiovisual pieces through the use of programming tools and platforms.
During the third year, focused on apps and wapps, students begin to gain experience with companies, and to undertake more technical and complex projects by way of prototypes and real costs. Designs for multimedia strategy and digital platforms are carried out. In addition, students analyse and reflect on the evolution of communication and the audiovisual world, as well as its impact on the 20th and 21st centuries.
In the fourth year, students undertake a compulsory internship within a company and choose a professional specialisation. They also focus on interactive installations and extended reality (AR, VR and MR). A visual installation is developed and knowledge of specialized software is deepened.
Digital and New Media Strategist
Data Visualisation Designer
Digital Content Designer
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